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Inside Macintosh: QuickDraw GX Objects /


Chapter 8 - Tag Objects

This chapter describes tag objects and the functions you can use to manipulate them. Tag objects encapsulate application-defined information that can provide information about or modify the behavior of the QuickDraw GX objects associated with those tag objects.

Read this chapter if you need to create or modify tag objects. Other chapters in this book describe the functions you use to add tag objects to or delete tag objects from specific other kinds of QuickDraw GX objects, such as shapes or styles.

Before reading this chapter, you should be familiar with the information in the chapter "Introduction to QuickDraw GX" in this book.

This chapter introduces QuickDraw GX tag objects and describes their properties. It then shows how to use the QuickDraw GX tag-manipulation functions to


Chapter Contents
About Tag Objects
Tag Object Properties
Tag Types
Uses for Tag Objects
Using Tag Objects
Creating and Manipulating Tag Objects
Creating and Deleting a Tag Object
Copying, Comparing, and Cloning Tag Objects
Loading and Unloading Tag Objects
Manipulating Tag Object Properties
Getting and Setting a Tag Object's Tag Type and Contents
Manipulating a Tag Object's Owner Count
Directly Manipulating Tag Object Contents
Attaching Tags to a QuickDraw GX Object
Tag Objects Reference
Constants and Data Types
The Tag Object
Functions
Creating and Manipulating Tag Objects
Manipulating Tag Object Properties
Directly Manipulating the Data in a Tag Object
Summary of Tag Objects
C Summary
Functions
Creating and Manipulating Tag Objects
Manipulating Tag Object Properties
Directly Manipulating the Data in a Tag Object

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© Apple Computer, Inc.
7 JUL 1996